AI Insights · Timothy · July 2021
Top 5 Battlefield Commander Games on iOS in Bulgaria Q2 2021
Discover the performance of the top 5 battlefield commander games on iOS in Bulgaria during the second quarter of 2021, including key trends in downloads, revenue, and active users.
In the second quarter of 2021, the top 5 battlefield commander games on iOS in Bulgaria showcased interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.
Clash Royale saw a notable increase in weekly revenue, peaking at approximately $3.6K in early June. Weekly downloads also showed a positive trend, reaching a high of 1.4K in the same period. The game maintained a strong weekly active user base, growing from around 11.9K at the start of the quarter to approximately 14.4K by the end of June.
Art of War: Legions experienced a significant spike in weekly revenue, peaking at roughly $3.3K in late June. However, weekly downloads remained relatively low, with the highest being 40 in mid-May. The game's weekly active users slightly declined from 427 at the start of the quarter to 313 by the end of June.
Auto Brawl Chess: Battle Royale showed a mixed performance. The game reached its highest weekly revenue of about $1.4K in late May but saw a dramatic drop in the following weeks. Weekly downloads were minimal, with occasional increases, such as 15 downloads in late March. Active users gradually decreased from 61 at the beginning of the quarter to 30 by the end of June.
Art of Conquest: Airships had modest revenue figures, peaking at $208 in early May. Weekly downloads were low, with the highest being 20 in late May. The game maintained a small but consistent active user base, with numbers fluctuating around the mid-20s to low-30s throughout the quarter.
TFT: Teamfight Tactics exhibited a steady performance in terms of weekly revenue, with a peak of $240 in late April. Weekly downloads were fairly consistent, hovering around 100, with a peak of 137 in late April. The game had a stable active user base, averaging around 2.1K throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower.